Bunkspeed Releases Version 2012.4, A Major Update Featuring Powerful Production and Real-Time Presentation Features

Bunkspeed, Inc., a leading global provider of rendering and visualization software for design, engineering, and marketing, announced today it has released SHOT, MOVE, PRO and DRIVE 2012.4, featuring powerful production and real-time presentation features, raising the bar again for easy to use, yet professional level, 3D rendering and animation software.

Some of the many new features include:

Multi-Layer Materials (Pro and Drive Suites)

Materials can be layered so you can have a “glass layer” on top of “carbon fiber”, or a “dirt” texture map on top of car paint, for example. Materials can be stacked with up to four layers, creating sophisticated and complex material renditions with ease.

Multilayer Material 1

Multilayer Material - Rusty Metal

Multilayer Material 2

Multilayer Material - Muddy Paint

Auto-Update of Backplates, and High Dynamic Range Images Edited in Any Open Application (Shot, Move, Pro and Drive Suites)

Auto-Update monitors a file for changes on the file system. For example, if you are editing a backplate in Photoshop, when you save a change to the backplate, we detect the change and automatically update the file in Bunkspeed software. This creates an interactive workflow for rapid update and iteration of in-session edits. Common workflows include lighting creation and HDR enhancement in HDR Light Studio, backplate painting in Photoshop, or texture creation in Filter Forge.

Auto Update Scenes

Auto Update with HDR Light Studio

Region Render (Pro and Drive Suites)

Choose a subset, or “region”, of your image to render. Region rendering is camera-specific, so various regions can be specified on multiple cameras. Region rendering is a key professional-level workflow and productivity enhancement.

Region Rendering

Camera Based Region Rendering

Multiple Working Viewports (Pro and Drive Suites)

Now you can have up to four viewports visible simultaneously, with each viewport referencing a separate definable camera, model set or environment. This is excellent for presentations, showing multiple variations simultaneously or even working on animation set up where the animated camera can be viewed in one viewport and the animation ribbon can be adjusted in another.

Multiple Viewports - Quad Ortho

Multiple Viewports - Quad Ortho

Multiple Viewports - Four Grid

Multiple Viewports - Four Grid

Multiple Viewport - Dual Horizontal

Multiple Viewport - Dual Horizontal

Full Screen Mode (Shot, Move, Pro and Drive Suites)

The application window can now be full screen and borderless for a clean appearance during important design review presentations or daily use.


Fullscreen Presentation Mode

Baked Lighting (Drive Suite)

For high quality real-time presentations, baked lighting is extremely useful. Baked lighting dramatically improves the quality and believability of models during rasterized rendering, giving “near” raytrace quality with super fast and completely noise free interactivity.

Baked Lighting

Baked Lighting Clay

Baked Lighting 2

Baked Lighting Painted

Network Rendering – Bunkspeed PowerBoost – Major improvements (Pro and Drive Suites)

We made significant workflow, stability and functionality improvements in network rendering. The network rendering Queue is now a production verified tool that many of our customers can’t live without. Queue and PowerBoost are significant productivity enhancing tools for offloading large renderings and animation jobs to either a local or remote cluster.

New Pro/E and CREO Plugin (Shot, Move, Pro and Drive Suites)

We re-introduced direct support for Pro/E and CREO user via a plugin. Quickly model, adjust, then push your design into any Bunkspeed product to see it in photographic perfection.

You can read more about the many fixes and other improvements here in the release notes.

Pricing and Availability

The 2012.4 release of Bunkspeed software integrated with Nvidia iray 2 rendering technology will be available today for download at www.bunkspeed.com. Pricing starts at $495 for SHOT, $1,495 for MOVE and $3,495 for PRO.

About Bunkspeed

Bunkspeed is a leading global provider of visualization software and services for design, engineering, and marketing. Headquartered in Los Angeles, California, our advanced visualization technologies leverage digital engineering assets and contribute to enlightened decision-making in the digital design process. Our clients gain a cost effective way to deliver sales and marketing imagery, and realize significantly reduced product development costs. Bunkspeed’s customers include Nissan, Ford Motor Company, Volvo, Jaguar, Land Rover, Pininfarina, Chrysler, Frog Design, Smart Design, IDEO, Acushnet Company, Dell, Gillette, Gulfstream and many others.

For more information on Bunkspeed’s products and services, please visit: www.bunkspeed.com.

Bunkspeed PRO Featured in Nvidia Maximus Launch

SANTA CLARA, CA–(Marketwire -11/14/11)- After 25 years of design and creative professionals anticipating a workstation that simultaneously performs complex analysis and visualization, NVIDIA announced today its arrival, with the introduction of NVIDIA® Maximus™ technology.

The new offering unleashes productivity and creativity, dramatically accelerating work by enabling a single system for the first time to simultaneously handle interactive graphics and the compute-intensive number crunching associated with the simulation or rendering of the results. These previously needed to be done in separate steps or on separate systems.

NVIDIA Maximus achieves this by bringing together the professional 3D graphics capability of NVIDIA Quadro® professional graphics processing units (GPUs) with the massive parallel-computing power of the NVIDIA Tesla™ C2075 companion processor — under a unified technology that transparently assigns work to the right processor and is certified by industry leading application vendors.

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