Join Bunkspeed on an international GPU Rendering Roadshow at a city near you!

APRIL 22ND UNTIL APRIL 30TH 2014

Featuring applications from two leaders in GPU rendering, Chaos Group and Bunkspeed, this roadshow explores breakthroughs in entertainment and product design made possible with NVIDIA GPUs and HP workstations. Sponsored by Autodesk, Chaos Group, HP, PNY, Bunkspeed and NVIDIA, this seminar series goes behind the scenes to explore the team’s breakthrough approach.

After the tour concludes in London, one lucky attendee will be selected at random to win the Grand Prize…a FREE permanent license of Bunkspeed PRO!
Grand Prize: permanent license of Bunkspeed PRO
Second Prize: one-year license of Bunkspeed PRO
Third Prize: permanent license of Bunkspeed SHOT

Register now for one of the following seminars and win one of the 6 NVIDIA Quadro K5000, by attending one of those sessions live!:

April 22-23: Stuttgart at FMX
April 24: Warsaw at the Radisson Blu Sobieski Hotel
April 25: Paris at Radisson Blu Hotel Paris Boulogne
April 28: Munich at Hilton Munich Park hotel
April 29: Berlin at Radisson Blu hotel
April 30: London at The Courthouse Hotel

Hope to see you on one of our European stops!

NVIDIA Maximus and Bunkspeed Technology Helps Drive the Silver Arrow Mercedes-Benz Concept Car for the LA Auto Show Design Challenge

Reposted from Nvidia:

Car design is like a heady combination of art, high fashion, and engineering, requiring extreme degrees of creativity and aesthetic sensibility. Creative aesthetics are even more refined in the rarified world of concept car design, which explores the future form and function of automotive transport. Each year at the LA Auto Show in Los Angeles, design studios are invited to compete in a Design Challenge to create entire story lines based on and featuring extreme car designs.

For several years, the Advanced Design Center California, the North American research and development division of Mercedes-Benz, has competed in the LA Auto Show Design Challenge. This year, the Mercedes California studio added to its technology tools the NVIDIA® Maximus™ platform, transforming the studio’s workflow from a tedious, serial process to a parallel processing environment enabling multitasking with even the most compute-intensive steps.

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What’s Really Great about Nvidia Maximus

Today Nvidia announced the release of their Maximus technology announced at Siggraph in August that works with Quadro and Tesla cards.  Maximus is a really cool idea and very useful for rendering with Bunkspeed software.  What Maximus does is allow you to “render” in the background on a separate graphics card or cards while keeping a card free to run the application fast, free from resource conflict.   Essentially it’s like having offline rendering inside a single box.

Without Maximus, rendering will use all your hardware resources making the use of other applications feel sluggish.   We have a tool that comes with Bunkspeed PRO called Queue, that helps to alleviate this problem. Queue software allows rendering jobs to be sent to a queue to be rendered when your not using the machine.  On the other hand, with Maximus, you can have one card dedicated to interactive work, and the other dedicated to offline rendering without the two jobs competing for resources.  This is great and has the potential to dramatically increase your work productivity.   If you have a machine with 2, 3, 4 or even 8 GPU’s then this is extremely useful, essentially putting offline rendering capability inside your local workstation.

 

 

Bunkspeed PRO Featured in Nvidia Maximus Launch

SANTA CLARA, CA–(Marketwire -11/14/11)- After 25 years of design and creative professionals anticipating a workstation that simultaneously performs complex analysis and visualization, NVIDIA announced today its arrival, with the introduction of NVIDIA® Maximus™ technology.

The new offering unleashes productivity and creativity, dramatically accelerating work by enabling a single system for the first time to simultaneously handle interactive graphics and the compute-intensive number crunching associated with the simulation or rendering of the results. These previously needed to be done in separate steps or on separate systems.

NVIDIA Maximus achieves this by bringing together the professional 3D graphics capability of NVIDIA Quadro® professional graphics processing units (GPUs) with the massive parallel-computing power of the NVIDIA Tesla™ C2075 companion processor — under a unified technology that transparently assigns work to the right processor and is certified by industry leading application vendors.

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