Join Bunkspeed on an international GPU Rendering Roadshow at a city near you!

APRIL 22ND UNTIL APRIL 30TH 2014

Featuring applications from two leaders in GPU rendering, Chaos Group and Bunkspeed, this roadshow explores breakthroughs in entertainment and product design made possible with NVIDIA GPUs and HP workstations. Sponsored by Autodesk, Chaos Group, HP, PNY, Bunkspeed and NVIDIA, this seminar series goes behind the scenes to explore the team’s breakthrough approach.

After the tour concludes in London, one lucky attendee will be selected at random to win the Grand Prize…a FREE permanent license of Bunkspeed PRO!
Grand Prize: permanent license of Bunkspeed PRO
Second Prize: one-year license of Bunkspeed PRO
Third Prize: permanent license of Bunkspeed SHOT

Register now for one of the following seminars and win one of the 6 NVIDIA Quadro K5000, by attending one of those sessions live!:

April 22-23: Stuttgart at FMX
April 24: Warsaw at the Radisson Blu Sobieski Hotel
April 25: Paris at Radisson Blu Hotel Paris Boulogne
April 28: Munich at Hilton Munich Park hotel
April 29: Berlin at Radisson Blu hotel
April 30: London at The Courthouse Hotel

Hope to see you on one of our European stops!

Dassault Systèmes to Acquire Realtime Technology AG (RTT)

Dear Bunkspeeders –

Have we got news for you! Yesterday, Dassault Systèmes announced intent to acquire RTT, including Bunkspeed. Dassault Systèmes has a track record of selecting acquisitions for the complementarity they offer to their existing technology. We are no exception: RTT brings best-of-breed realtime 3D visualization technology that seamlessly complements Dassault Systèmes, while we, at Bunkspeed, add value through our line of powerful and intuitive rendering tools for designers and marketers.

We also bring another vital ingredient to this recipe for success: our team of talented people, building awesome 3D digital content. You got it: it’s not only about the software, but also services and content.

So what makes this new, joint adventure so exciting? Watch the RTT co-founder Ludwig Fuchs and Monica Menghini from 3DS explain it in more detail:

https://www.youtube.com/watch?v=EHdkaB7YR4Y&list=UUuGuUfkig262xUIsl6rTJNQ

We’re thrilled to be part of this journey! What we are talking about here is a new step in delivering 3D experiences to the final consumers by closing the loop between engineering and marketing. Marketing in the Age of Experience.

Sincerely,

David Randle – General Manager

&

The Bunkspeed Team

 

Our Commitment to You

Dear Bunkspeeders –

As you may or may not be aware, Bunkspeed was recently acquired by RTT (Realtime Technologies AG.) The official Press Release announcing the acquisition can be found here:

We would like to use this opportunity to explain some details surrounding the recent news and to issue confidence that our commitment to you continues.

As a company and product portfolio many of you have grown to depend on and trust, we would first like to thank you for over 10 years worth of support and encouragement. We wouldn’t be where we are today without the fuel that you have provided us.

This new chapter marks a very exciting time for Bunkspeed. Our products have grown, evolved and matured to a point where they are relied upon globally throughout the product development process. The demands for greater presence, interoperability and functionality are requests that not only excite us, but allow us to gauge what decisions we need to make to return the favor. RTT’s decision to acquire Bunkspeed was positive means to support these demands. The brand we have built and the product portfolio we offer is only intended to benefit moving forward. We will continue to operate as a wholly owned subsidiary of RTT USA while leveraging the most of an organization with over 800 employees and presence in every major market globally.

Our primary objective has always been to deliver the Fastest, Easiest, Fun and Reliable design visualization software and services. With the support of RTT, we aim to accelerate these objectives. Ultimately, the infusion of such support will induce change. Some of these changes will be visible immediately and others will reveal themselves over time. Our goal is to guide all change in as positive a direction as we can and remain true to our objectives.

This chapter follows what has been a remarkable ride so far. We have witnessed amazing leaps in technology, interesting maneuvers in the product landscape and ultimately, the hugely positive impact of visualization on the design process.

We are tremendously excited to have you on board as we continue this journey and will continuously strive to improve our commitment to you.

Sincerely,

David Randle – General Manager

&

The Bunkspeed Team

Green Bunkspeed Logo

 

RTT Acquires Bunkspeed Inc.

 

RTT Acquires Bunkspeed Inc.

New addition expands RTT´s visualization platform

Entering Garage

Los Angeles, USA October 23, 2013 – RTT, the leading provider of professional high-end 3D visualization solutions announces the acquisition of Bunkspeed Inc. With over a decade´s experience operating in the visualization marketplace, thousands of clients worldwide and an intuitive, versatile design tool, Bunkspeed completes the RTT portfolio of comprehensive products.

Traditionally, RTT has provided enterprise solutions and services for OEMs that employ digital product pipelines. Los Angeles-based Bunkspeed Inc. represents a well-established company with a focus on design visualization tools and is recognized for its affordable range of powerful, easy-to-use software products. The acquisition extends RTT’s services to agencies and designers by offering this lightweight yet robust design tool.

Peter Stevenson, CEO RTT USA, Inc. identified that; “The addition of Bunkspeed’s specialty services and footprint will allow RTT to provide a broader range of capabilities to our customers.”

Bunkspeed will continue to operate under the same name and is now a wholly owned subsidiary of RTT. The incorporation of Bunkspeed will take place over the upcoming months. During the interim period, clients will receive continued support and the same advanced quality product that they have come to expect from both RTT and Bunkspeed.

David Randle, General Manager of Bunkspeed states, “The acquisition of Bunkspeed by RTT will provide major benefits to our existing and future customers. They bring a level of global presence, knowledge, support and expertise that will compliment and enhance our core offerings.”

Steven Madge, Managing Director of the Pasadena office has been named CEO of Bunkspeed Inc.. Steven holds a degree in mechanical engineering with an extensive history in technology and innovation. Steven shares, “In today’s evolving visualization market, many organizations are faced with eliminating redundant technologies, reducing costs and expanding their capabilities. Introducing a series of tools tailored to the design visualization process helps facilitate such optimizations and will help expand our future capabilities.”

About RTT

RTT is the leading, one-stop-provider of high-end software, consulting and creative services in professional, 3D visualization. As a strategic partner, RTT offers sustainable, effective and seamless process support across the entire product lifecycle with its holistic approach. As a result, products are developed faster and more cost-effectively, while time-to-market is significantly reduced. Through creative, photorealistic CGI implementations, RTT enables innovative sales and marketing advantages and new dimensions of emotional brand staging. The Group´s customer-base includes companies like Adidas, Audi, BMW, Daimler, EADS, Electrolux, Ferrari, General Motors, Harley-Davidson, Porsche, The North Face and Volkswagen. RTT AG was founded 1999 in Munich and is listed on the Frankfurt Stock Exchange (Xetra: R1T; WKN: 701220; ISIN: DE0007012205). The RTT Group employs over 750 staff at 15 locations worldwide (as of September 16, 2013). For more information, visit www.rttusa.com.

About Bunkspeed

Bunkspeed is a leading provider of visualization software and services for design, engineering, and marketing. Headquartered in Los Angeles, California, our advanced visualization technologies leverage digital engineering assets and contribute to enlightened decision-making in the digital design process. Our clients gain a cost effective way to deliver sales and marketing imagery, and realize significantly reduced product development costs. Bunkspeed’s customers include Audi, Cartier, Dell, Ford Motor Company, Gensler, Gulfstream, Harley Davidson, Honda, Jaguar, Kohler, Land Rover, Newell-Rubbermaid, Nike, Nissan, Pininfarina, Procter & Gamble, Siemens and many others. For more information on Bunkspeed’s products and services, please visit: www.bunkspeed.com.

Contact

RTT USA Inc.

Hillary Forsythe

Tel: +1 248 544 4022

hforsythe@rttusa.com

Bunkspeed Inc.

Gladys Echon

Tel: +1 888 918 9944

gladys.echon@bunkspeed.com

Only the Best HDR Light Studio Support in Bunkspeed 2014

HDR Light Studio Screenshot

Special Announcement
Bunkspeed 2014 products now support a seamless live integration with HDR Light Studio 4… providing an amazing new lighting experience!

Users of Bunkspeed Shot, Pro and Drive 2014.1.1+ editions can now enjoy out of the box live integration with HDR Light Studio 4 software for the live creation and editing of HDRI maps with instant feedback in the render view. It’s the perfect partnership for those wishing to take their design visualization to new heights of perfection.

Lightmap and Bunkspeed have worked closely to develop a tight integration that provides seamless new lighting features for Bunkspeed users. For example, placing lights in the shot is as simple as clicking on the model in the render view, we call this feature LightPaint and it’s the fastest most intuitive way to light a CG image. Users can create multiple HDR Light Studio environments in Bunkspeed and hot swap between them for comparison and further editing. Any existing HDR or EXR environment can also be edited in HDR Light Studio. The new integration is so simple to use, yet provides a very powerful lighting tool kit and includes photographic captures of a wide range of studio light sources that bring added realism to renders with subtle details seen in reflections.

Daniel Simon HDRLS Example

Checkout out the new Bunkspeed Product Page at the HDR Light Studio web site for more information on this amazing new design visualization solution.

@ Siggraph 2013 – Bunkspeed: Bringing NVIDIA iray® and Ease of Use to Designers

A recording of the Live Stream is available here: http://www.ustream.tv/recorded/36257033

NVIDIA’s iray rendering and ray-tracing toolkit. Bunkspeed strives to be at the forefront of high tech viz solutions that offer unparalleled workflows for designers, whether at their desks, in their studio or even working remotely. David Randle, Director of Operations for Bunkspeed will cover some of the magic behind Bunkspeed’s innovative products and strategy. This includes the recent release of the 2014 Bunkspeed product line, how iray continues to impress and keep Bunkspeed ahead of the curve, and what the future has in store for Bunkspeed. Specific topics include Bunkspeed’s ability to innovate and target the correct feature sets for designers, the new iray interactive mode which will profoundly change the design process, and the NVIDIA GRID which really opens doors for Mac users, small IT groups and managers always looking for the best results.

New “Fast” Render Mode in Bunkspeed 2014 Accelerates Real-time Rendering

With the recent release of Bunkspeed 2014 Beta, and the inclusion of the latest release of Nvidia iray, a new render mode, “Fast” has been added to the two currently available render modes: “raster” which is now called Preview, and “iray”, which is now called Accurate. The iray Fast render mode is fully optimized to take maximum advantage of the CUDA cores found on a single Nvidia gpu.  Where iray Accurate is a consistent renderer that continues to improve in quality over time, and offers the best in all rendering scenarios without settings, iray “Fast” is set to finish after 100 passes so you know when the render is done, and gets to a finished quality in seconds. For product and car rendering scenarios for example, the new fast mode is fantastic.

The Corvette images below all completed in about 10 seconds at HD 1920×1080 on a single graphics card. Accurate render mode is linearly scalable with additional GPU’s, whereas the Fast render mode does not benefit from multiple GPU’s, it works well on one graphic card to provide fantastic interactive performance and final rendered images in seconds. The new Fast render mode is:

  • Perfectly suited for rendering car exteriors, industrial designer products, architectural exteriors
  • Fast on single graphic card. A Fermi or Kepler card, Quadro or GeForce will provide great performance with HD renders in seconds.
  • Biased renderer that finishes to completion after 100 passes.

The Corvette image on our homepage was rendered to 58 megapixels in just three and half minutes on a single gpu.

If you are interested in getting the beta release be sure to go to the Bunkspeed Community, and go to the members only section of the Forum to sign up. If you’d like to see the replay of last weeks webinar on the 2014 release click here:  https://www1.gotomeeting.com/register/320652240

At Bunkspeed, we’re very excited about the pending full release of the new fast render mode and the many exciting new features to be found Bunkspeed 2014.

Image Credits: 2014 Corvette model provided by Turbosquid created by Squir and Rendered by Bunkspeed

 

 

Juan Garcia Mansilla Creates the “RDSV” Concept in Rhino and Bunkspeed

RDSV – Rapid Deployment Snow Vehicle.

RDSV – Rapid Deployment Snow Vehicle – Story from Juan Garcia Mansilla on Vimeo.

How it was accomplished:

RDSV was modeled entirely in Rhinoceros. All renderings were created using Bunkspeed Shot. Two separate BIFs were used, one for the shiny clean studio shots and another one for the dirty, worn out action shots. All post processing was done in Photoshop.

This was strictly a personal project, just for the fun of it.

He has been using Bunkspeed rendering products since the days of Hypershot, then in 2011, moved to Bunkspeed Shot.

 “It has been a fundamental tool for me in College… it allowed me to visualize and show ideas to others in very fast ways. As a tool, it increased the quality of my work and minimized the time it took me to get it done. It is now a permanent addition to my workflow.” - Says Juan

The RDSV is a 2 seater high speed vehicle for use in any polar environment. It would aptly serve polar exploration, rescue missions, medical emergencies or even sport applications, basically anything that requires high speeds over rough terrain or long distances. The whole idea started with the traction system, something that could allow high speeds across Antarctica but could also climb up a mountain for an avalanche rescue operation. Then the whole vehicle was built around it.

RDSV features an adaptive traction system that allows for an effective displacement over both ice/hard snow or deep snow. Each wheel is made up by twelve individual units, each with two different paddles: a small one (for hard surfaces) and a big one (for deep snow). Depending on the terrain, each unit rotates accordingly to expose the desired paddle.

The current paradigm for snow vehicles states: “Simple Traction at the rear, two skids at the front”. RDSV inverts this paradigm to achieve more traction, improving deep snow performance and displacement in sloped terrain.

The vehicle also features a universal docking system and solar panel at the top. This allows the addition of multiple accessories from ski & snowboard cages to radars and other sensors. It can also be adapted to hold an injured person in the back.

About the creator:

Portrait

Juan Garcia Mansilla is 24 years old and lives in Buenos Aires, Argentina. He just graduated college (congratulations!), majoring in Industrial Design at the University of Buenos Aires.